During my graduation project I worked on creating the game design for Now There Be Goblins, while also continuing to improve and change the current prototype into a playable demo for the target audience.
Yamir Oldenburg

Yamir Oldenburg

19 Oktober 1998
  1. Artist statement; wat is je specialisme, wat maakt jouw werk uniek?

    In 2016 I started studying Game Design at the HKU with a passion for elegant games with a clear goal in mind. I loved games that were able to set a mood or provoke a reaction from the player. To this day, this is basis on which I design games.

  2. Wat zijn je ambities? Wat wil je over vijf jaar bereikt hebben?

    I'm currently founding my own company to release a Virtual Reality game combining the satisfying interactive freedom of VR and traditional game progression.

    With releasing this project I want to kickstart my carreer as a game designer with a focus on attention to detail, ability to create highly polished and elegant gameplay and the creation of meaningful experiences.

  3. Wat is het belangrijkste dat je hebt geleerd tijdens je studie?

    During my study at HKU I developed all the skills necessary to be able to create these experiences.

  4. Overzicht van publicaties / exposities / prijzen / concerten / voorstellingen etc.

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